Player characters, multiclassing and multiple characters.
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Player characters, multiclassing and multiple characters.
There is a 2 character limit and I would prefer that one character is reserved for the main campaign ( eg events/large party adventuring etc).... whereas a second character can be played in order to explore/do scripted quests either solo or in small groups (subject to the server being online of course ). This will help with consistency in running events and in major plot arcs - which is really the main focus of me hosting this mod.
Paladins are to be single class only, monks may take levels in a prestige class but not multi with another base class. Other classes may multi-class, as long as they do not have more than twice the amount of levels in their primary class as in their secondary class(es) (excluding PrC's of course).
E.g. 6th level fighter/4th level rogue is fine where as 6th level fighter/2nd level rogue is not. 10th level rogue/1st level assassin is ok.
Paladins are to be single class only, monks may take levels in a prestige class but not multi with another base class. Other classes may multi-class, as long as they do not have more than twice the amount of levels in their primary class as in their secondary class(es) (excluding PrC's of course).
E.g. 6th level fighter/4th level rogue is fine where as 6th level fighter/2nd level rogue is not. 10th level rogue/1st level assassin is ok.
Last edited by Mr_Grumble on Fri Jun 25, 2010 2:34 am; edited 1 time in total (Reason for editing : Added further info re multi-classing.)
Mr_Grumble- Posts : 94
Join date : 2010-06-20
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